【花雕动手做】看见声音,基于Arduino系列音乐可视器(2)
2021-10-044.6万
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本文介绍了基于Arduino的音乐可视化项目,从最简单的开始,逐步积累音乐频谱可视化的资料。作者准备了四种规格的OLED屏幕,通过实际动手做试验,逐步尝试各种方案,积累有用的音乐频谱可视化的资料。适合零基础新手和STEM教育。
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偶然脑子发热心血来潮,想要做一个声音可视化的系列专题。这个专题的难度有点高,涉及面也比较广泛,相关的FFT和FHT等算法也相当复杂,不过还是打算从最简单的开始,实际动手做做试验,耐心尝试一下各种方案,逐步积累些有用的音乐频谱可视化的资料,也会争取成型一些实用好玩的音乐可视器项目。 【花雕动手做】看见声音,基于Arduino系列音乐可视器(2) 为做这个项目,特意准备了四种规格的OLED有机屏幕 ![]() |






https://mc.dfrobot.com.cn/thread-311167-1-1.html
【花雕动手做】看见声音,基于Arduino系列音乐可视器(2)---OLED频谱灯
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项目之三:32段分频0.96寸OLED液晶可视化细条频谱灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgwNzY3ODkwNA==.html?firsttime=0
[media=x,500,375]https://v.youku.com/v_show/id_XNTgwNzY3ODkwNA==.html?firsttime=0[/media]
项目之三:32段分频0.91寸OLED液晶可视化细条频谱灯
实验视频剪辑
https://v.youku.com/v_show/id_XN ... hcb.playlsit.page.1
[media=x,500,375]https://v.youku.com/v_show/id_XNTgxMTIyNDUyNA==.html?spm=a2hcb.playlsit.page.1[/media]
项目之三:32段分频0.91寸OLED液晶可视化细条频谱灯
实验开源代码
[code]/*
【花雕动手做】音乐可视化系列小项目(02)---OLED频谱灯
项目之三:32段分频0.91寸OLED液晶可视化细条频谱灯
实验接线: max9814接A0
oled模块 Ardunio Uno
GND---------GND接地线
VCC---------5V 接电源
SDA---------A4
SCL ------- A5
*/
#include
#include
#include
// These are user-adjustable
#define LOG_OUTPUT // Uncomment to enable logarithmic output (exchanges absolute resoluton for more readable output; may require different below params)
#define SAMPLING_FREQUENCY 15000 // Sampling frequency (Actual max measured frequency captured is half)
#define TIME_FACTOR 2 // Smoothing factor (lower is more dynamic, higher is smoother) ranging from 1 to 10+
#define SCALE_FACTOR 15 // Direct scaling factor (raise for higher bars, lower for shorter bars)
#ifdef LOG_OUTPUT
const float log_scale = 64. / log(64. / SCALE_FACTOR + 1.); // Attempts to create an equivalent to SCALE_FACTOR for log function
#endif
const float coeff = 1. / TIME_FACTOR; // Time smoothing coefficients (used to factor in previous data)
const float anti_coeff = (TIME_FACTOR - 1.) / TIME_FACTOR;
const unsigned int sampling_period_us = round(1000000 * (2.0 / SAMPLING_FREQUENCY)); // Sampling period (doubled to account for overclock)
int8_t data[64], buff[32]; // used to store FFT input/output and past data
unsigned long microseconds; // used for timekeeping
int summ, avg; // used for DC bias elimination
NanoEngine
void setup()
{
OSCCAL = 240; // Overclocks the MCU to around 30 MHz, set lower if this causes instability, raise if you can/want
ADCSRA &= ~(bit (ADPS0) | bit (ADPS1) | bit (ADPS2)); // clear ADC prescaler bits
ADCSRA |= bit (ADPS2); // sets ADC clock in excess of 10kHz
ADCSRA |= bit (ADPS0);
ssd1306_128x64_i2c_init(); // initializes OLED
ssd1306_clearScreen(); // clears OLED
engine.begin(); // inititalizes nanoengine
};
void loop()
{
summ = 0;
for (int i = 0; i < 64; i++) {
microseconds = micros();
data[i] = ((analogRead(A0)) >> 2) - 128; // Fitting analogRead data (range:0 - 1023) to int8_t array (range:-128 - 127)
summ += data[i];
while (micros() < (microseconds + sampling_period_us)) { // Timing out uC ADC to fulfill sampling frequency requirement
}
}
// Eliminating remaining DC component (produces usable data in FFT bin #0, which is usually swamped by DC bias)
avg = summ / 64;
for (int i = 0; i < 64; i++) {
data[i] -= avg;
}
fix_fftr(data, 6, 0); // Performing real FFT
// Time smoothing by user-determined factor and user-determined scaling
for (int count = 0; count < 32; count++) {
if (data[count] < 0) data[count] = 0; // Eliminating negative output of fix_fftr
#ifdef LOG_OUTPUT
else data[count] = log_scale * log((float)(data[count] + 1)); // Logarithmic function equivalent to SCALING_FACTOR*log2(x+1)
#else
else data[count] *= SCALE_FACTOR; // Linear scaling up according to SCALE_FACTOR
#endif
data[count] = (float)buff[count] * anti_coeff + (float)data[count] * coeff; // Smoothing by factoring in past data
buff[count] = data[count]; // Storing current output as next frame's past data
if (data[count] > 63) data[count] = 63; // Capping output at screen height
}
// Output to SSD1306 using nanoengine canvas from library
engine.refresh(); // Mark entire screen to be refreshed
engine.canvas.clear(); // Clear canvas as previous data
for (int i = 0; i < 8; i++) {
engine.canvas.drawVLine(i * 4, 31 - (data[i] + 1), 31); // Draw to canvas data for lower-leftest sector (FFT bins 0 - 7, lower half)
}
engine.canvas.blt(0, 32); // Outputs canvas to OLED with an offset (x pixels, y pixels)
engine.canvas.clear();
for (int i = 0; i < 8; i++) {
if (data[i] > 31) engine.canvas.drawVLine(i * 4, 31 - (data[i] - 31), 31); // Draw to canvas data for upper-leftest sector (FFT bins 0 - 7, upper half)
}
engine.canvas.blt(0, 0);
engine.canvas.clear();
for (int i = 8; i < 16; i++) {
engine.canvas.drawVLine((i - 8) * 4, 31 - (data[i] + 1), 31); // FFT bins 8 - 15, lower half
}
engine.canvas.blt(32, 32);
engine.canvas.clear();
for (int i = 8; i < 16; i++) {
if (data[i] > 31) engine.canvas.drawVLine((i - 8) * 4, 31 - (data[i] - 31), 31); // FFT bins 9 - 15, upper half
}
engine.canvas.blt(32, 0);
engine.canvas.clear();
for (int i = 16; i < 24; i++) {
engine.canvas.drawVLine((i - 16) * 4, 31 - (data[i] + 1), 31); // FFT bins 16 - 23, lower half
}
engine.canvas.blt(64, 32);
engine.canvas.clear();
for (int i = 16; i < 24; i++) {
if (data[i] > 31) engine.canvas.drawVLine((i - 16) * 4, 31 - (data[i] - 31), 31); // FFT bins 16 - 23, upper half
}
engine.canvas.blt(64, 0);
engine.canvas.clear();
for (int i = 24; i < 32; i++) {
engine.canvas.drawVLine((i - 24) * 4, 31 - (data[i] + 1), 31); // FFT bins 24 - 31, lower half
}
engine.canvas.blt(96, 32);
engine.canvas.clear();
for (int i = 24; i < 32; i++) {
if (data[i] > 31) engine.canvas.drawVLine((i - 24) * 4, 31 - (data[i] - 31), 31); // FFT bins 24 - 31, upper half
}
engine.canvas.blt(96, 0);
}[/code]
项目之三:0.96寸OLED液晶屏声音可视化频谱灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTE1NDAzMg==.html?spm=a2hcb.playlsit.page.1
[media=x,500,375]https://v.youku.com/v_show/id_XNTgxMTE1NDAzMg==.html?spm=a2hcb.playlsit.page.1[/media]
项目之二:0.91寸OLED液晶屏声音可视化频谱灯
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTI1NzEzMg==.html?spm=a2hcb.playlsit.page.1
[media=x,500,375]https://v.youku.com/v_show/id_XNTgxMTI1NzEzMg==.html?spm=a2hcb.playlsit.page.1[/media]
项目之二:11段分频0.91寸OLED液晶屏声音可视化频谱灯
实验开源代码
[code]/*
【花雕动手做】音乐可视化系列小项目(02)---OLED频谱灯
项目之二:0.91寸OLED液晶屏声音可视化频谱灯
实验接线: max9814接A0
oled模块 Ardunio Uno
GND---------GND接地线
VCC---------5V 接电源
SDA---------A4
SCL ------- A5
*/
#include "arduinoFFT.h"
#include
#include
#define SAMPLES 64 // power of 2
#define SAMPLING_FREQ 8000 // 12 kHz Fmax = sampleF /2
#define AMPLITUDE 100 // 灵敏度
#define FREQUENCY_BANDS 14
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 32
#define BARWIDTH 11
#define BARS 11
#define ANALOG_PIN A0
#define OLED_RESET -1 // 重置引脚 #(如果共享 Arduino 重置引脚,则为 -1)
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
double vImag[SAMPLES];
double vReal[SAMPLES];
unsigned long sampling_period_us;
arduinoFFT fft = arduinoFFT(vReal, vImag, SAMPLES, SAMPLING_FREQ);
//调整参考以去除背景噪声
float reference = log10(60.0);
double coutoffFrequencies[FREQUENCY_BANDS];
void setup() {
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if (!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3C for 128x32
for (;;); // Don't proceed, loop forever
}
// Setup display
display.clearDisplay();
display.display();
display.setRotation(0);
display.invertDisplay(false);
sampling_period_us = (1.0 / SAMPLING_FREQ ) * pow(10.0, 6);
// 计算截止频率,以对数标度为基数 POt
double basePot = pow(SAMPLING_FREQ / 2.0, 1.0 / FREQUENCY_BANDS);
coutoffFrequencies[0] = basePot;
for (int i = 1 ; i < FREQUENCY_BANDS; i++ ) {
coutoffFrequencies[i] = basePot * coutoffFrequencies[i - 1];
}
// 绘制虚线以分离频段
for (int i = 0; i < BARS - 1 ; i++) {
for (int j = 0; j < SCREEN_HEIGHT ; j += 4) {
display.writePixel((i + 1)*BARWIDTH + 2 , j, SSD1306_WHITE );
}
}
display.drawRect(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, SSD1306_WHITE);
}
int oldHeight[20];
int oldMax[20];
double maxInFreq;
void loop() {
// 采样
for (int i = 0; i < SAMPLES; i++) {
unsigned long newTime = micros();
int value = analogRead(ANALOG_PIN);
vReal[i] = value;
vImag[i] = 0;
while (micros() < (newTime + sampling_period_us)) {
yield();
}
}
// 计算 FFT
fft.DCRemoval();
fft.Windowing(FFT_WIN_TYP_HAMMING, FFT_FORWARD);
fft.Compute(FFT_FORWARD);
fft.ComplexToMagnitude();
double median[20];
double max[20];
int index = 0;
double hzPerSample = (1.0 * SAMPLING_FREQ) / SAMPLES; //
double hz = 0;
double maxinband = 0;
double sum = 0;
int count = 0;
for (int i = 2; i < (SAMPLES / 2) ; i++) {
count++;
sum += vReal[i];
if (vReal[i] > max[index] ) {
max[index] = vReal[i];
}
if (hz > coutoffFrequencies[index]) {
median[index] = sum / count;
sum = 0.0;
count = 0;
index++;
max[index] = 0;
median[index] = 0;
}
hz += hzPerSample;
}
// 计算每个频段的中值和最大值
if ( sum > 0.0) {
median[index] = sum / count;
if (median[index] > maxinband) {
maxinband = median[index];
}
}
int bar = 0;
for (int i = FREQUENCY_BANDS - 1; i >= 3; i--) {
int newHeight = 0;
int newMax = 0;
// 计算实际分贝
if (median[i] > 0 && max[i] > 0 ) {
newHeight = 20.0 * (log10(median[i] ) - reference);
newMax = 20.0 * (log10(max[i] ) - reference);
}
// 调整最小和最大级别
if (newHeight < 0 || newMax < 0) {
newHeight = 1;
newMax = 1;
}
if (newHeight >= SCREEN_HEIGHT - 2) {
newHeight = SCREEN_HEIGHT - 3;
}
if (newMax >= SCREEN_HEIGHT - 2) {
newMax = SCREEN_HEIGHT - 3;
}
int barX = bar * BARWIDTH + 5;
// 删除旧水平中位数
if (oldHeight[i] > newHeight) {
display.fillRect(barX, newHeight + 1, 7, oldHeight[i], SSD1306_BLACK);
}
// 删除旧的最大级别
if ( oldMax[i] > newHeight) {
for (int j = oldMax[i]; j > newHeight; j -= 2) {
display.drawFastHLine(barX , j, 7, SSD1306_BLACK);
}
}
// 绘制新的最大级别
for (int j = newMax; j > newHeight; j -= 2) {
display.drawFastHLine(barX , j, 7, SSD1306_WHITE);
}
// 绘制新的级别中位数
display.fillRect(barX , 1, 7, newHeight, SSD1306_WHITE);
oldMax[i] = newMax;
oldHeight[i] = newHeight;
bar++;
}
display.drawFastHLine(0 , SCREEN_HEIGHT - 1, SCREEN_WIDTH, SSD1306_WHITE);
display.display();
}[/code]
项目之一:使用MAX9814声音模块测试环境音乐的动态波形
实验视频剪辑
https://v.youku.com/v_show/id_XNTgxMTEzNjE5Mg==.html?spm=a2hcb.playlsit.page.1
[media=x,500,375]https://v.youku.com/v_show/id_XNTgxMTEzNjE5Mg==.html?spm=a2hcb.playlsit.page.1[/media]