2018-10-3 10:37:02 [显示全部楼层]
5672浏览
查看: 5672|回复: 4

[入门教程] 【掌控】mpython-7…猜拳猜拳,石头…剪刀…布

[复制链接]
本帖最后由 rzyzzxw 于 2018-10-4 18:13 编辑

掌控发布会有一个小视频,掌控晃一晃,变图案。


哈哈,这个用随机数和加速度传感器的小项目,可以改成好多好玩的项目,比如今天大圣老师要做的石头…剪刀…布。
大圣老师已经做过多个版本的石头…剪刀…布,掌控也要做一个。
做过之后,发现掌控的运行速度真是快,加速度传感器真灵敏。

视频镇楼:


哈哈,不是石头…剪刀…布,上当了,没有,有了这个字体小小的数码骰子,再加上图片取模工具,一起玩起来。

首先感谢陈工哈,昨天晚上给的代码提示:
【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图1#abs() 函数返回数字的绝对值。
今天一测试,果然好用。

【1】数码骰子来一波

代码中有注释,不啰嗦,直接上代码:

[mw_shl_code=python,true]from mpython import * #此库为掌控板内置传感器驱动
import random  #随机数产生库
import time #导入时间库

while True:
    x1 = accelerometer.get_x()
    y1 = accelerometer.get_y()
    z1 = accelerometer.get_z()
    time.sleep_ms(100)
    x2 = accelerometer.get_x()
    y2 = accelerometer.get_y()
    z2 = accelerometer.get_z()
    if abs(x1 - x2) > 0.5 or abs(y1 - y2) > 0.5 or abs(z1 - z2) > 0.5:
        #任意一轴的分时差值超过0.5,则认为检测到摇动
        display.fill(0) #清屏,以清掉以前显示数据
        display.show()  #刷新
        num = random.randint(1,6)  #随机产生1-6的数
        display.DispChar(str(num),20,25,1) #产生的随机数送显示缓存
        display.show() #数据送ODED显示
    time.sleep_ms(100)[/mw_shl_code]

【2】猜拳猜拳,石头…剪刀…布
1、准备三张小图片(百度一下),处理好(前面有教程的)。
【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图2【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图4【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图5
2、用用取模软件Img2Lcd工具取得有用的代码。下载附件Image2Lcd(破解版).rar
【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图6
【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图7
同一方法得到三个图片的数据。

3、写程序了。
【掌控】mpython-7…猜拳猜拳,石头…剪刀…布图3
有了前面几个程序的基础,做起来轻车熟路。

完整代码:[mw_shl_code=python,true]from mpython import * #此库为掌控板内置传感器驱动
import random  #随机数产生库
import time #导入时间库
import framebuf
  
#图片bitmap数组
bmp1 = bytearray([\
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X01,0XF8,0X00,0X00,0X00,
0X00,0X00,0X00,0X03,0XFE,0X00,0X00,0X00,0X00,0X00,0X00,0X07,0X9F,0X00,0X00,0X00,
0X00,0X00,0X00,0X07,0X07,0X80,0X00,0X00,0X00,0X00,0X00,0X0E,0X03,0X80,0X00,0X00,
0X00,0X00,0X00,0X0E,0X03,0XC0,0X00,0X00,0X00,0X00,0X00,0X0C,0X01,0XE0,0X00,0X00,
0X00,0X00,0X00,0X1C,0X00,0XE0,0X00,0X00,0X00,0X00,0X00,0X1C,0X00,0XF0,0X00,0X00,
0X00,0X00,0X00,0X1C,0X00,0X70,0X00,0X00,0X00,0X00,0X00,0X1C,0X00,0X70,0X00,0X00,
0X00,0X00,0X00,0X1C,0X00,0X38,0X00,0X00,0X00,0X00,0X00,0X1C,0X00,0X38,0X00,0X00,
0X00,0X00,0X00,0X1C,0X00,0X38,0X00,0X00,0X00,0X3F,0XC0,0X1C,0X00,0X18,0X00,0X00,
0X00,0X7F,0XF0,0X0C,0X00,0X1C,0X00,0X00,0X00,0XF0,0XFC,0X0E,0X00,0X1C,0X00,0X00,
0X00,0XE0,0X3F,0X0E,0X00,0X1C,0X00,0X00,0X01,0XC0,0X0F,0X86,0X00,0X0E,0X00,0X00,
0X01,0XC0,0X03,0XC7,0X00,0X0E,0X00,0X00,0X01,0XC0,0X01,0XF7,0X00,0X0E,0X00,0X00,
0X00,0XC0,0X00,0XFF,0X00,0X0E,0X00,0X00,0X00,0XE0,0X00,0X3F,0X80,0X06,0X00,0X00,
0X00,0XE0,0X00,0X1F,0X80,0X07,0X00,0X00,0X00,0X70,0X00,0X0F,0X80,0X07,0X00,0X00,
0X00,0X30,0X00,0X03,0XC0,0X07,0X00,0X00,0X00,0X38,0X00,0X03,0XE0,0X07,0X00,0X00,
0X00,0X1C,0X00,0X01,0XE0,0X03,0X80,0X00,0X00,0X1E,0X00,0X00,0X70,0X03,0X80,0X00,
0X00,0X0F,0X00,0X00,0X30,0X07,0XF0,0X00,0X00,0X07,0X80,0X00,0X18,0X3F,0XFC,0X00,
0X00,0X03,0XE0,0X00,0X0C,0XE0,0X3E,0X00,0X00,0X01,0XF0,0X00,0X0F,0X80,0X0E,0X00,
0X00,0X00,0X7C,0X00,0X06,0X00,0X07,0X00,0X00,0X00,0X3F,0X00,0X06,0X00,0X03,0X80,
0X00,0X00,0X0F,0XC0,0X0C,0X00,0X01,0XC0,0X00,0X00,0X03,0XF0,0X18,0X00,0X01,0XC0,
0X00,0X00,0X01,0XFC,0X10,0X00,0X00,0XC0,0X00,0X00,0X00,0X3F,0XF0,0X00,0X00,0XE0,
0X00,0X00,0X00,0X1F,0XF0,0X00,0X80,0X60,0X00,0X00,0X00,0X3C,0X20,0X00,0XC0,0X70,
0X00,0X00,0X00,0X78,0X20,0X00,0XC0,0X30,0X00,0X00,0X00,0XF0,0X20,0X00,0X80,0X30,
0X00,0X00,0X00,0XE0,0X20,0X00,0X80,0X30,0X00,0X00,0X01,0XC7,0XE0,0X01,0X00,0X70,
0X00,0X00,0X01,0XC4,0X20,0X01,0X00,0X30,0X00,0X00,0X01,0X80,0X30,0X03,0X00,0X30,
0X00,0X00,0X01,0X80,0X10,0X06,0X00,0X70,0X00,0X00,0X01,0X80,0X18,0X0C,0X00,0X60,
0X00,0X00,0X01,0X80,0X18,0X18,0X00,0X60,0X00,0X00,0X01,0XC0,0X0E,0X70,0X00,0X60,
0X00,0X00,0X01,0XC0,0X07,0XE0,0X00,0XC0,0X00,0X00,0X00,0XE0,0X06,0X60,0X01,0XC0,
0X00,0X00,0X00,0XE0,0X0C,0X00,0X01,0X80,0X00,0X00,0X00,0X70,0X18,0X00,0X03,0X80,
0X00,0X00,0X00,0X3F,0X70,0X00,0X07,0X00,0X00,0X00,0X00,0X0F,0XE0,0X00,0X1E,0X00,
0X00,0X00,0X00,0X03,0XF0,0X03,0XFC,0X00,0X00,0X00,0X00,0X00,0X78,0X03,0XF0,0X00,
0X00,0X00,0X00,0X00,0X3C,0X0F,0X00,0X00,0X00,0X00,0X00,0X00,0X1F,0XFE,0X00,0X00,
0X00,0X00,0X00,0X00,0X0F,0XFC,0X00,0X00,0X00,0X00,0X00,0X00,0X01,0XC0,0X00,0X00,
])
# 剪刀 该部分代码来自取模工具
  
fb1 = framebuf.FrameBuffer(bmp1,64,64, framebuf.MONO_HLSB)   #创建64x64大小帧缓存区储存图片帧,水平扫描

bmp2 = bytearray([\
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X03,0XF8,0X78,0X00,0X00,0X00,0X00,0X00,0X0F,0X80,0X58,0X00,0X00,0X00,0X00,0X00,
0X01,0X81,0X18,0X00,0X00,0X00,0X00,0X00,0X03,0X70,0XFF,0X00,0X00,0X00,0X00,0X00,
0X07,0XF1,0XFF,0X00,0X00,0X00,0X00,0X00,0X0F,0X11,0X70,0X00,0X00,0X00,0X00,0X00,
0X09,0X70,0XE4,0X00,0X00,0X00,0X00,0X00,0X01,0XE1,0XC6,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X03,0XE0,0X00,0X00,0X00,0X00,0X00,0X00,0X7F,0XFE,0X00,0X00,
0X00,0X00,0X00,0X7F,0XFF,0XFF,0X80,0X00,0X00,0X00,0X01,0XFF,0XE0,0X07,0XC0,0X00,
0X00,0X00,0X0F,0XE0,0X30,0X00,0XE0,0X00,0X00,0X00,0X1F,0X00,0X0C,0X00,0X70,0X00,
0X00,0X00,0X7C,0X00,0X02,0X00,0X38,0X00,0X00,0X00,0XF0,0X00,0X01,0X80,0X38,0X00,
0X00,0X01,0XE0,0X00,0X00,0XE0,0X1C,0X00,0X00,0X03,0XC0,0X00,0X00,0X60,0X1C,0X00,
0X00,0X03,0X80,0X00,0X00,0X20,0X0C,0X00,0X00,0X07,0X00,0X00,0X00,0X10,0X1C,0X00,
0X00,0X0F,0X00,0X00,0X00,0X10,0X18,0X00,0X00,0X0E,0X00,0X00,0X00,0X08,0X1C,0X00,
0X00,0X0E,0X00,0X00,0X00,0X08,0X3C,0X00,0X00,0X1C,0X00,0X10,0X00,0X08,0X7F,0X00,
0X00,0X1C,0X00,0X10,0X00,0X04,0XC7,0X80,0X00,0X1C,0X00,0X00,0X00,0X05,0X03,0X80,
0X00,0X1C,0X00,0X08,0X00,0X06,0X01,0XC0,0X00,0X18,0X00,0X04,0X00,0X08,0X01,0XC0,
0X00,0X18,0X00,0X06,0X00,0X08,0X00,0XE0,0X00,0X1C,0X00,0X03,0X00,0X00,0X00,0XE0,
0X00,0X1C,0X00,0X02,0X80,0X10,0X00,0XE0,0X00,0X1C,0X00,0X00,0X60,0X60,0X00,0XE0,
0X00,0X0C,0X00,0X00,0X3D,0XC0,0X01,0XC0,0X00,0X0E,0X00,0X00,0X07,0X00,0X01,0XC0,
0X00,0X0E,0X00,0X00,0X10,0X00,0X03,0X80,0X00,0X07,0X00,0X00,0X08,0X00,0X07,0X80,
0X00,0X03,0X80,0X00,0X18,0X00,0X0F,0X00,0X00,0X01,0XE0,0X00,0X26,0X00,0X3E,0X00,
0X00,0X00,0XFC,0X00,0X41,0X11,0XB8,0X00,0X00,0X00,0X78,0X00,0X00,0X1C,0X38,0X00,
0X00,0X00,0X1C,0X00,0X00,0X00,0X3C,0X00,0X00,0X00,0X1C,0X00,0X40,0X00,0X1C,0X00,
0X00,0X00,0X0E,0X00,0X40,0X00,0X38,0X00,0X00,0X00,0X07,0X00,0X20,0X00,0X38,0X00,
0X00,0X00,0X03,0XE0,0XF0,0X00,0X70,0X00,0X00,0X00,0X01,0XFF,0XFC,0X00,0XF0,0X00,
0X00,0X00,0X00,0XFF,0XFF,0X03,0XE0,0X00,0X00,0X00,0X00,0X00,0X0F,0XFF,0X80,0X00,
0X00,0X00,0X00,0X00,0X03,0XFF,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0XFC,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
])
# 石头 该部分代码来自取模工具
  
fb2 = framebuf.FrameBuffer(bmp2,64,64, framebuf.MONO_HLSB)   #创建64x64大小帧缓存区储存图片帧,水平扫描

bmp3 = bytearray([\
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X01,0XE0,0X00,0X00,0X00,0X00,0X00,0X00,0X07,0XF0,0X00,0X38,0X00,0X00,
0X00,0X00,0X0F,0XF8,0X01,0XFE,0X00,0X00,0X00,0X00,0X1F,0XFC,0X07,0XFF,0X00,0X00,
0X00,0X00,0X1E,0X3C,0X0F,0XFF,0X80,0X00,0X00,0X00,0X78,0X1C,0X1F,0X03,0XC0,0X00,
0X00,0X00,0X70,0X1C,0X3E,0X01,0XC0,0X00,0X00,0X00,0XF0,0X1C,0X7C,0X00,0XE0,0X00,
0X00,0X00,0XE0,0X1C,0XF0,0X00,0XE0,0X00,0X00,0X00,0XC0,0X1C,0XF0,0X00,0XE0,0X00,
0X00,0X00,0XC0,0X1F,0XE0,0X00,0XE0,0X00,0X00,0X01,0XC0,0X1F,0XC0,0X01,0XC0,0X00,
0X00,0X01,0XC0,0X1F,0X80,0X01,0XC0,0X00,0X00,0X01,0XC0,0X1F,0X00,0X01,0XC0,0X00,
0X00,0X01,0XC0,0X1F,0X00,0X03,0XC0,0X00,0X00,0X01,0XC0,0X1E,0X00,0X03,0X80,0X00,
0X00,0X01,0XC0,0X3C,0X00,0X07,0X06,0X00,0X00,0X01,0XC0,0X3C,0X00,0X0E,0X7F,0XC0,
0X00,0X01,0XC0,0X3C,0X00,0X0F,0XFF,0XE0,0X00,0X01,0XC0,0X38,0X00,0X1F,0XFD,0XE0,
0X00,0X01,0XC0,0X38,0X00,0X1F,0XC0,0XF0,0X00,0X01,0XC0,0X70,0X00,0X7F,0X00,0X70,
0X00,0X01,0XC0,0X70,0X00,0X7C,0X00,0X70,0X00,0X01,0XC3,0XF0,0X00,0XF8,0X00,0X70,
0X00,0X03,0XC0,0X70,0X01,0XE0,0X00,0X70,0X00,0X03,0X80,0X1C,0X03,0XC0,0X00,0XE0,
0X00,0X07,0X00,0X0F,0X07,0X80,0X01,0XE0,0X00,0X0F,0X00,0X03,0X87,0X00,0X01,0XC0,
0X00,0X0E,0X00,0X00,0XFE,0X00,0X03,0X80,0X00,0X1C,0X00,0X00,0X7C,0X00,0X07,0X80,
0X00,0X1C,0X00,0X00,0X18,0X00,0X0F,0X00,0X00,0X18,0X00,0X00,0X08,0X00,0X1E,0X00,
0X00,0X18,0X00,0X00,0X06,0X00,0X3C,0X00,0X00,0X10,0X00,0X00,0XC3,0X00,0XF8,0X00,
0X00,0X10,0X00,0X07,0XF8,0X00,0XF0,0X00,0X00,0X10,0X00,0X1E,0X1E,0X03,0XC0,0X00,
0X00,0X18,0X00,0X30,0X07,0X0F,0XC0,0X00,0X00,0X18,0X00,0X00,0X01,0X9F,0X80,0X00,
0X00,0X18,0X00,0X00,0X00,0XFF,0XC0,0X00,0X00,0X18,0X00,0X00,0X00,0X7F,0XF0,0X00,
0X00,0X18,0X00,0X00,0X00,0X70,0XF8,0X00,0X00,0X1C,0X00,0X00,0X00,0X00,0X3C,0X00,
0X00,0X1C,0X00,0X00,0X00,0X00,0X1C,0X00,0X00,0X0E,0X00,0X00,0X00,0X00,0X0E,0X00,
0X00,0X0F,0X00,0X00,0X00,0X00,0X0E,0X00,0X00,0X07,0X00,0X00,0X00,0X00,0X0E,0X00,
0X00,0X03,0XC0,0X00,0X00,0X00,0X07,0X00,0X00,0X01,0XC0,0X00,0X00,0X00,0X07,0X00,
0X00,0X00,0XF0,0X00,0X00,0X00,0X06,0X00,0X00,0X00,0X38,0X00,0X07,0XF8,0X06,0X00,
0X00,0X00,0X38,0X00,0X0F,0XFC,0X0E,0X00,0X00,0X00,0X1E,0X00,0X7F,0X3F,0X0E,0X00,
0X00,0X00,0X0F,0X01,0XFC,0X0F,0X9C,0X00,0X00,0X00,0X07,0XFF,0XF0,0X03,0XF8,0X00,
0X00,0X00,0X03,0XFF,0XC0,0X03,0XF8,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,0X00,
])
# 布 该部分代码来自取模工具
  
fb3 = framebuf.FrameBuffer(bmp3,64,64, framebuf.MONO_HLSB)   #创建64x64大小帧缓存区储存图片帧,水平扫描

while True:
    x1 = accelerometer.get_x()
    y1 = accelerometer.get_y()
    z1 = accelerometer.get_z()
    time.sleep_ms(100)
    x2 = accelerometer.get_x()
    y2 = accelerometer.get_y()
    z2 = accelerometer.get_z()
    if abs(x1 - x2) > 0.5 or abs(y1 - y2) > 0.5 or abs(z1 - z2) > 0.5:
        #任意一轴的分时差值超过0.5,则认为检测到摇动
        display.fill(0) #清屏,以清掉以前显示数据
        display.show()  #刷新
        num = random.randint(1,3)  #随机产生1-3的数
        #display.DispChar(str(num),20,25,1) #产生的随机数送显示缓存
        #display.show() #数据送ODED显示
        if num == 1:
            display.blit(fb1,32,0)  #将fb1帧缓存送至oled显示,起始位(32,0)
            display.show()         #刷新显示屏
        if num == 2:
            display.blit(fb2,32,0)  #将fb2帧缓存送至oled显示,起始位(32,0)
            display.show()         #刷新显示屏
        if num == 3:
            display.blit(fb3,32,0)  #将fb3帧缓存送至oled显示,起始位(32,0)
            display.show()         #刷新显示屏        
    time.sleep_ms(100)[/mw_shl_code]

终于可以上石头剪刀布的视频了。



rzegkly  版主

发表于 2018-10-3 14:18:14

掌控板的编写流程有了一个新的认识
回复

使用道具 举报

hnyzcj  版主

发表于 2018-10-3 15:45:28

朱老师你太快了
回复

使用道具 举报

俗人  初级技师

发表于 2018-10-4 15:19:31

厉害厉害666
回复

使用道具 举报

rzyzzxw  版主
 楼主|

发表于 2018-12-28 21:37:28

[mw_shl_code=python,true]# 数码骰子
from mpython import *
import random  # 随机数产生库
import time # 导入时间库

while True:
    x1 = accelerometer.get_x()
    y1 = accelerometer.get_y()
    z1 = accelerometer.get_z()
    time.sleep_ms(100)
    x2 = accelerometer.get_x()
    y2 = accelerometer.get_y()
    z2 = accelerometer.get_z()
    if abs(x1 - x2) > 0.5 or abs(y1 - y2) > 0.5 or abs(z1 - z2) > 0.5:
        #任意一轴的分时差值超过0.5,则认为检测到摇动
        oled.fill(0) # 清屏,以清掉以前显示数据
        num = random.randint(1,6)  # 随机产生1-6的数
        oled.DispChar(str(num),20,25,1) # 产生的随机数送显示缓存
        oled.show() # 数据送ODED显示
    time.sleep_ms(100)[/mw_shl_code]
回复

使用道具 举报

您需要登录后才可以回帖 登录 | 立即注册

本版积分规则

为本项目制作心愿单
购买心愿单
心愿单 编辑
[[wsData.name]]

硬件清单

  • [[d.name]]
btnicon
我也要做!
点击进入购买页面
上海智位机器人股份有限公司 沪ICP备09038501号-4

© 2013-2024 Comsenz Inc. Powered by Discuz! X3.4 Licensed

mail