作为学习、练习与尝试,这里创建一个四人赛马的小游戏。 
打开网页版:https://arcade.makecode.com/,设置项目名称:四人赛马 
 
MicroPython实验代码 
 
			
			
			- @namespace
 - class SpriteKind:
 -     Finish = SpriteKind.create()
 - 
 - def on_on_overlap(sprite, otherSprite):
 -     carnival.on_game_over_expanded(winTypes.MULTI)
 - sprites.on_overlap(SpriteKind.player, SpriteKind.Finish, on_on_overlap)
 - 
 - def on_player1_button_a_pressed():
 -     myHorse1.x += 1.5
 -     myHorse1.start_effect(effects.spray, 100)
 -     info.player1.change_score_by(1)
 - controller.player1.on_button_event(ControllerButton.A,
 -     ControllerButtonEvent.PRESSED,
 -     on_player1_button_a_pressed)
 - 
 - def on_player4_button_a_pressed():
 -     myHorse4.x += 1.5
 -     myHorse4.start_effect(effects.fountain, 100)
 -     info.player4.change_score_by(1)
 - controller.player4.on_button_event(ControllerButton.A,
 -     ControllerButtonEvent.PRESSED,
 -     on_player4_button_a_pressed)
 - 
 - def on_player2_button_a_pressed():
 -     myHorse2.x += 1.5
 -     myHorse2.start_effect(effects.hearts, 100)
 -     info.player2.change_score_by(1)
 - controller.player2.on_button_event(ControllerButton.A,
 -     ControllerButtonEvent.PRESSED,
 -     on_player2_button_a_pressed)
 - 
 - def on_player3_button_a_pressed():
 -     myHorse3.x += 1.5
 -     myHorse3.start_effect(effects.confetti, 100)
 -     info.player3.change_score_by(1)
 - controller.player3.on_button_event(ControllerButton.A,
 -     ControllerButtonEvent.PRESSED,
 -     on_player3_button_a_pressed)
 - 
 - myHorse4: Sprite = None
 - myHorse3: Sprite = None
 - myHorse2: Sprite = None
 - myHorse1: Sprite = None
 - scene.set_background_color(1)
 - scene.set_background_image(assets.image("""
 -     bgFrame
 -     """))
 - myHorse1 = sprites.create(img("""
 -         ........................bc....
 -         ......................bcccc...
 -         ......................cccccc..
 -         ....................cccccccc..
 -         .........cccccb....cccccccccc.
 -         .......bccccccccccccccccc.bccc
 -         .....ccccccccccccccccccc...bbc
 -         ...bccbcccccccccccccccc.......
 -         ccccc...ccccccccccccccb.......
 -         .ccc....bcccccccccccccc.......
 -         .........bccc..ccccccccc......
 -         ..........ccc....cccccccc.....
 -         ..........bccc.....ccc..bc....
 -         ..........cbcc......cc...cb...
 -         ..........b.bcc...ccc....bcb..
 -         ..............cc..bc..........
 -         """),
 -     SpriteKind.player)
 - myHorse1.set_position(20, 15)
 - myHorse2 = sprites.create(img("""
 -         ........................42....
 -         ......................42222...
 -         ......................222222..
 -         ....................22222222..
 -         .........222224....2222222222.
 -         .......422222222222222222.4222
 -         .....2222222222222222222...442
 -         ...42242222222222222222.......
 -         22222...222222222222224.......
 -         .222....422222222222222.......
 -         .........4222..222222222......
 -         ..........222....22222222.....
 -         ..........4222.....222..42....
 -         ..........2422......22...24...
 -         ..........4.422...222....424..
 -         ..............22..42..........
 -         """),
 -     SpriteKind.player)
 - myHorse2.set_position(20, 34)
 - myHorse3 = sprites.create(img("""
 -         ........................67....
 -         ......................67777...
 -         ......................777777..
 -         ....................77777777..
 -         .........777776....7777777777.
 -         .......677777777777777777.6777
 -         .....7777777777777777777...667
 -         ...67767777777777777777.......
 -         77777...777777777777776.......
 -         .777....677777777777777.......
 -         .........6777..777777777......
 -         ..........777....77777777.....
 -         ..........6777.....777..67....
 -         ..........7677......77...76...
 -         ..........6.677...777....676..
 -         ..............77..67..........
 -         """),
 -     SpriteKind.player)
 - myHorse3.set_position(20, 57)
 - myHorse4 = sprites.create(img("""
 -         ........................54....
 -         ......................54444...
 -         ......................444444..
 -         ....................44444444..
 -         .........444445....4444444444.
 -         .......544444444444444444.5444
 -         .....4444444444444444444...554
 -         ...54454444444444444444.......
 -         44444...444444444444445.......
 -         .444....544444444444444.......
 -         .........5444..444444444......
 -         ..........444....44444444.....
 -         ..........5444.....444..54....
 -         ..........4544......44...45...
 -         ..........5.544...444....545..
 -         ..............44..54..........
 -         """),
 -     SpriteKind.player)
 - myHorse4.set_position(20, 77)
 - finish = sprites.create(assets.image("""
 -     finish
 -     """), SpriteKind.Finish)
 - finish.set_position(150, 50)
 - textSprite2 = textsprite.create("Horse Race")
 - textSprite2.set_position(80, 108)
 
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